Fight Meta Characters
A fighter in the Fight Meta metaverse represents a character that can be played in fights. Each character has their own story, which is also reflected in the character’s attire. Characters have different strengths and weaknesses. Each fighter has unique characteristics and differs in design, fighting skills, and animation. Players can change the appearance of the character by buying various customization items on the NFT marketplace. Character fighting skills will be different for each character in the game. Some characters will have stronger attack attributes and others will be better in defense. The game will ensure that the skills of a character are well balanced, thus the outcome of a fight between two characters will be decided based on the player’s skills and not character strength.
The Fight Meta aims to develop a fair balancing of each character to prevent non-talent-based competition. In order to avoid one player’s excess skill advantage over others, we will introduce a ranking system that will create a balance between players and prevent experienced players from disproportionately dominating inexperienced players. The experience points system will be tiered in 100 point intervals. Matchups between players will be strictly limited by experience points. A player with 100 experience points will only be matched with players between 0 and 200 experience points. As the player gains more experience points in the game, the player will only be matched with opponents within the 200 point range.
Character attributes are Mobility, Throws, Combo Damage, Evasiveness (Defense), and Health. Each attribute is given between 1 to 10 points. 1 point being the lowest developed attribute and 10 the maximum attribute. Characters will have different levels for each attribute. The sum of all attributes defines the overall strength of the character. For every 1000 experience points a player reaches, the character’s skill will increase by 1 point in each attribute.
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